Ryan A Bell
Possibly the greatest authority of the American community for Virtual and Augmented Reality. Ryan is the founder of VR Scout and the author of a Barack Obama’s project.
NASA’s first livestream of interactive broadcast and events would not be the same without Veronica. She received a number of rewards for her campaigns. She manages the news and social media team at the NASA Jet Propulsion Laboratory.
Masaru "Nogi" Ohnogi
Masaru is the Head of Global Business Development at gumi Inc., one of the largest Japanese gaming companies. He helped with speeding up the process of overseas trade, that currently accounts for half of the world's revenue.
He’s the Chief Software Engineer at Unity Labs, where he aims to push forward the field of VR authorization. He’s a holder of Bachelor of Science degree in Computer Science from Georgian Institute of Technology. He also founded his own studio, LUMINARY.
American Army’s Veteran and former supplier for DARPA company in the Defense Industry. Nowadays, he’s the Design Director at Bohemia Interactive Simulations, that utilizes a technology based on games to create a military training software - VR simulator for crews of Australian military helicopters, for example.
He’s a co-founder of one of the largest co-working spaces in Southeastern Europe, based in the centre of Slovenian capital Ljubljana. He’s also a founder of a local VR & AR initiative with a belief that the fast development of virtual reality in the last few years will dramatically rebuild teamwork in the next decade.
He’s a co-founder of VORTEX VR, a company with Escape Rooms in Virtual Reality. Besides finishing his bachelor’s studies at the University of New York in Prague, he focuses on establishing a multiplayer competitive VR eSports community in Prague.
Kristopher J Blom
He’s a founder of Virtual Human Technologies. Their products’ flagship is Virtual Orator, a training tool for public speaking. His aim is to bring the Virtual Reality to masses and allow it to reach its full potential of the set up hype.
Marek is a VRgineer, therefore VR Engineer, by heart and mind both. He develops high-end headset for virtual reality with a image quality outperforming anything on the B2B and industrial market. His latest project, FlyPrague, offers tourists the experience of virtual flight over Prague.
Tomáš "Frooxius" Mariančík
He’s a co-founder, Lead Designer and a developer at Solirax, a company that develops an operating system for Virtual and Augmented Reality. He was one of the first in Czech Republic who started developing games for VR. He also brought the world an educational platform, World of Comenius, that was subsequently renamed to Neos.
He’s one of the co-founders of Bohemia Interactive, a world-known studio that brought the gaming community Operation Flashpoint, Arma III etc. In 2016, he connected both worlds by the foundation of Pocket Virtuality, a company focused on developing B2B applications in VR/AR and VR Inspektor platform.
He’s a popularizator of Virtual and Augmented Reality. In the past, he worked as a Lead Developer on of the first Czech games in virtual reality - Blue Effect. Nowadays, he’s devoted to his own project, Bohemia VR, that portraits actual Czech locations in virtual reality.
He’s a specialist on Virtual Technology at Skoda Auto. His job description are immersive presentations in CAVE, HMD, development of new technologies and their implementation in practice. His areas of interest in the last few decades has been the development of VRUT and lately the Ray Tracing in real time.
Leos studied the Czech Technical University in Prague, Faculty of Mechanical Engineering. Since 2002 he works for Škoda Auto as IT coordinator, and his speciality is virtual reality and digital factory.
He’s a startup-ist, IT developer and transhumanist. He’s been involved in the Virtual and Augmented reality for almost three years, and in the meantime he’s been focused on educational projects. In 2016, he co-founded Virarch, a company focused on helping architects, developers and real estate companies with visualisation of their projects.
He manages the entire marketing and communication at DIVR, an VR/AR company. The beginnings of his career in the gaming industry go back to a parisian Wargaming branch. The understanding of gaming marketing, F2P model and involvement with gaming community of over a million people eventually led him to MadfingerGames in Brno, where he worked as a Team Leader of Community Marketing and Customer Support.
Vojta is the co-founder of Trologic, a consulting firm solving Data Management mainly in fast-growing startups and performance agencies. He’s one of the co-founders of Stories, a successful startup with an evaluation of several millions of dollars that solves business problems with the help of machine learning technologies and big data access.
Jan is a developer that was always intrigued by the modern technology. In the last 4 years, he organized dozens of events where tens of thousands of people could try out devices for virtual reality. Between June 2014 and March 2017 he ran the first Czech magazine for virtual reality, VRMag.cz.
He’s one of the pioneers for virtual reality in Czech Republic and a co-founder and CEO at Solirax, a company developing its own operating system for virtual and augmented reality. Neos, their platform, enables students, lecturers and every third party in general to bring their content in virtual reality and share it with others.
He’s a visionary and a co-founder of PRESENTIGO, an innovative technological startup that offers its own presentational platforms for B2B presentations with a virtual reality overlap. He’s responsible for several innovative VR projects for customers of manufacturing companies, for which he brings his know-how from business oriented presentations.
He’s working as a CEO in XLAB a VIRTOOX. He was one of the pioneers of Vjing in Czech Republic and nowadays, he leads a whole company with projects all around the world and with a branch in New York. Since last year, he’s been focused on virtual reality and immersive technologies, mainly in B2B segment and corporate presentations, all within a relation to his new project VIRTOOX.
Pavel Max Vincenc
He’s currently working as a Creative Director at Havas Digital. He loves to experiment with VR and AR in combination with traditional media - he cooperated in the production of the first AR magazine in Czech Republic for O2. Apart from commercial campaigns, he’s involved in digital campaigns for Amnesty International.
He graduated from Informatics at University of Economics and continues to deal with computer HW. He currently works for Intel CZ/SK on desktop products (CPU, SSD, NUC, etc.), gaming and training.
Mr. Daniel Miksovsky has more than 27 years of experience in the photofinishing, field of simulation, graphics and mobile marketing. He and his company FOTOLAB in 1994 established a foundation for leading Czech Hospital in Prague. In 2016, he co-founded Pocket Virtuality Ltd., that conducts business in the Czech Republic and the USA.
Jan Buriánek is a consultant and project specialist in computer technology for image processing. He is also the author of a number of scientific publications focusing on advanced image processing, who has written more than 200 articles for popular science technology magazines. He currently works at AV MEDIA, a.s. as a specialist in 3D projects, content and interactive multiprojection technologies.
Michaela Chytilová is a patent attorney. During her sixteen-year-long work career she cooperated with a lot of inventors and helped them with patenting in Czech Republic and even abroad.
An entrepreneur and venture capitalist, Ondrej currently manages Credo Ventures, an early stage venture capital firm. Since 2009, he appeared in the investment TV show Den D on Czech TV, similar to the American Shark Tank.
She studied CTU, Biomedical Engineering with a focus on optics and optometry. She first heard about the VR reality in Belgium, where she also got the idea that the VR must be linked to eye disorders.
Ladislav Dyntar has been operating for 13 years in the field of professional computer gaming. He is the owner of the most successful Czech gaming organization eSuba and organizer of many local and world events.
He's had his first experience with 3D CGI in 2003 in Blender and since then he switched several number of software and professions just to understand that the most essential thing are the core principles of creation.
Jiri Zara is a full professor of computer science and currently a head of the Department of Computer Graphics and Interaction (DCGI) at the Czech Technical University in Prague, Faculty of Electrical Engineering. He holds regular lectures on Computer Graphics Algorithms and Virtual Reality at DCGI.
He works in an experimental audiovisual interdisciplinary laboratory founded by the Czech Technical University and the Academy of Performing Arts in Prague. Projects that blend art and technology have a huge potential for applications where people interact with devices and computer programs, therefore applications for virtual (or mixed) reality.
David was a lead programmer in a comprehensive 3D Langweil model reconstruction. Currently, David is focusing on the future of AR/VR applications. He is a head of Virtual Reality lab on CTU where he realizes with his students various topics from Augmented and Virtual reality.
Jakub Pinkava is a film producer at GURU FILM. His points of focus are spherical and interactive videos and films, with emphasis on development and distribution of the content. While creating a 360 degrees videos, he strongly believes that the most important part is choosing the right content, taking into an account the possibilities and limitations of the technology and what its consummation provides.
Martin deals with virtual reality at GURU FILM. With the arrival of spherical videos to the Czech Republic he keeps himself occupied with technological as well as creative problematics of the commercial projects. As a student of directing at FAMU Prague he is naturally interested in new possibilities that virtual reality adds to the storytelling.
Tomas Sedlacek is the author of the book Economics of Good and Evil (OUP 2009) that was translated into 18 different languages, became a bestseller in many countries and won many international prestigious awards. He currently works as the main macroeconomic strategist at ČSOB.
In terms of her research she implemented an internship on immersive theatre project You Me Bum Bum Train in London, which was part of the cinema VR workshop in Helsinki and Reality Virtually Hackathon at MIT Ledia Lab. Currently, she’s a part of editorial staff in Vice Czech/Slovakia magazine.
She deals with the site specific art, is a curator at the Gallery Evoluční in Prague. She is currently collaborating on the new project Virtual Gallery Na Shledanou, that would enable the transmission of the gallery's mission and its existing activities into the virtual environment.
In the past, he served as Deputy Chairman of the Supervisory Board of the European Patent Academy, and was also the Vice-Chairman of the European Patent Working Group on Technical Information. Today he lectures on the issue of industrial property protection and publishes in professional journals.
Mirek is part of the research group at the University College London, which deals with the optics of the surgical robots. His research is focused on the application of VR and AR to train and aid the surgeons with the help of the robotic systems to enhance the operations.
Lukas Nevosád is a CEO of Sygic Travel in Brno and is responsible for Sygic's activities in the travel market. Since the beginning, he has also been directly involved in the Sygic Travel VR project, which aims to shoot touristic places all over the world using 360° technology.
Nik Page has been working in software quality and design for about 25 years starting in San Francisco and in the last 15 years in Prague. He has spent roughly half his career working for banks such as Wells Fargo, Morgan Stanley, CSOB and Ceska Sporitelna.
Iveta studied psychology and neurobiology. Currently she is focusing on the development of methods for diagnosis and therapy of cognitive deficits in neuropsychiatric disorders in the National Institute of Mental Health in cooperation with the Institute of Physiology of the Academy of Sciences of the Czech Republic and the commercial sphere.
Visionary and a creative geek. Some call him “Mad scientist” - not that he denies it. Honza is experienced in both backend and front end development. From the early days of the internet to present, he thrives to be ahead of the curve by constantly working with cutting edge tech.
Expert on digital innovation and business development that helps companies with technological innovation and the transformation of their products and services.
My name is Maťo, I'm not an IT specialist, but a VR enthusiast. I work as a project manager, marketing specialist and Community Builder in the octopusengine project.
Otakar works for Bohemia Interactive Simulations on the position Senior Director of the development, where he is responsible for the development of the training software VBS3 and is also involved in VR related projects.
Co-author of the social campaigns for Safety Line, Diaconia ECCB and Amnesty International, which were awarded for several times at ADC Creative Awards, Golden Drum, and Golden Stiletto and a advertisement award in Cannes.
Igor Teichman works as a freelance professional in programming, game development, videoart and interactive media. His work naturally intertwine a variety of digital-technological, but also artistic techniques and directions, given the relatively wide range of his interests.
Michal Tkáč is Chief Design Officer in Virtual Medicine startup, where he’s creating UI / UX solutions and 3D content modeling for VR applications. Together with an interdisciplinary team, he is working on Human Anatomy VR, a training application that has been downloaded by thousands of people in 122 countries all around the world.
Mária Júdová is an independent artist researching the creative potential of digital technologies, especially in the context of dance and movement performances. Her work was presented at Studio Alta, Cinedans in Amsterdam, Dutch Electronic Festival in Rotterdam, Das Tanzfest in Basel, Acces(s) in Pau, Berlin Atonal, Somerset House in London and other cities.
Lubo Smid is the co-founder & COO of STRV, Silicon Valley's go-to software development partner since 2012. His name can be found on the Forbes' 30 under 30 alumnus. He’s a startup-minded entrepreneur who sets mobile and web industry trends by leading a team of 100+ engineers.
Lucie Jančová works as an assistant of the Graphic Design and Visual Communication Studio at the Academy of Arts, Architecture & Design in Prague. In her thesis she investigated the possibilities of the use of AR in visual style of the culture event in the next decade, which was designed to predict the development of the field of graphic design due to the potential mass extension of AR technology.
Eliáš is a VR creator, actor and musician. Currently he leads the VR MUSASHI company, where his range of work expands from corporate marketing to gaming and to real estate clients such as Svoboda Williams.
Marta Anna Ledgard
She’s the consultant and Business Manager for projects and film productions in Virtual and Augmented reality. Thanks to her television background and the foundation of a successful Digital Media company in East Africa she offers a unique network of contacts from Virtual Reality and Movie Companies all throughout Europe, America and Asia.
Martin Možnar is a co-founder of TOBEINCO Ltd. company and PanoBoard, which is the first and only producer in Czech Republic and Slovakia and which holds the WWGC (Works With Google Cardboard) certificate. The company currently works as VR marketing agency with focus on B2B clients and realizes its projects across Europe.
She’s a curator of the exhibition Na film!, co-author of educational film programs and coordinator of the international project ThinkFilM, focused on connecting the film education and exhibition practice. As an Assistant Producer, she cooperated on a number of film projects, including movies The Blacksmith from Woodham (2013) or Little Feather (2016).
He focuses on film history in published academic texts and in practice as a co-founder of the NaFilM project. At present, he focuses mainly on the development of the communication method with the visitor in the film-historical exhibition. He workes as a Czech TV program editor.
He graduated from the Faculty of Architecture at the Czech University of Architecture in Prague and the School of Architecture at the Academy of Fine Arts in Prague. For his work, he has won numerous awards (for example, the Grand prix of the Municipalities of Architects, the European Prize Freiraum no2, the Bauwelt-Preis, the Construction of the Year, etc.).
Honza Topinka graduated as an animator from Middlesex University in London. As a tech and art enthusiast he sees VR as a great opportunity to connect these fields and discover new possibilities. He is the developer of the VR installation for recent NaFilM project, and also works on various other projects as a freelancer.
He is dedicated to VR- visual marketing & the use of virtual reality in real life. He focuses on creating positive emotions with the new technologies & marketing tools that are measurable. Virtual Reality storytelling, real estate VR, Medical VR usage and training.
Jiri Manasek is a co-founder of Weboo agency, that has been devoted to the development of web applications and online marketing for the last 10 years. As of late, they added the development of VR applications into their portfolio. Outside of tailor-made development of VR apps for clients, Jiri deals with the conjunction of VR and websites.
He advises the department of augmented and virtual reality in Inloop Ltd. company. Currently, he focuses mainly on the implementation of the solutions for Microsoft HoloLens, Gear VR and HTC Vive.
Marcel Kraus works for the Technology agency of the Czech Republic, where he focuses on the support of the innovative potential of the social and human sciences including art and design, creative economics, gender dimension in research and innovations and Czech-German relations in research.
She teaches at VŠVU at Bratislava, where she's testing the fields of architecture and virtual reality in the positions of author non/mathematic structures and objects.
Milan Juřík is the co-founder of the Weboo Ltd. agency. For last 2 years, he’s been actively focused on the problematics of VR and its use in the fields of education, production, industry and other branches. Based on the development in these environments, he has a lot of experience with the possibility of transferring to Internet browsers.